Cover of The brain-boosting benefits of gaming

The brain-boosting benefits of gaming

by Arie Kaplan

ShockZone: Games and Gamers

Reading Level 5-6 Gentle (Lvl 1) Ages 9-12

The text is written at a 5th grade reading level, the subject matter is intended for middle graders (ages 9–12), and the content is gentle with no concerning themes.

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About This Book

Think gaming is just for fun? Playing video games can actually sharpen your mind and help you learn new skills, just like studying for a test. From training soldiers to assisting doctors, gaming powers up your brain in surprising ways!

Representation & Themes

Video gamesScience & NatureJuvenile literature

For Parents

Content Intensity

Level 1 — Gentle
Gentle Mild Moderate Intense Very Intense

No conflict beyond everyday childhood experiences. Safe for sensitive readers.

Data confidence: standard

More in the ShockZone: Games and Gamers Series

Details

ISBN
9781467712514
Pages
32
Publisher
Lerner Publications
Published
2014
Type
Nonfiction
Word Count
3,773

Genres

Juvenile Nonfiction

Subjects

Video gamesJuvenile literatureGames, juvenile literature